/usr/games
alex@int03h:~$ ls -la /usr/games # archived circa 2000-2004
/* * WARNING: Ancient code ahead. These projects date back 20+ years. * Written when I was young and thought patching asm codes through * `WriteProcessMemory` was peak engineering. * Mostly game hacking, cheats, and reverse engineering experiments. * Educational value only. */
| Era | Name | ||
|---|---|---|---|
| Diablo I | |||
| 2001 | ArtemisV109.dat — Advanced cheat collection for Diablo v1.09 including God Mode, Telewalk, and more | ||
| 2000 | Artemis V108 — A collection of Diablo v1.08 memory patches. | ||
| Diablo II | |||
| 2001-2002 | Diablo II Autohits — A semi-automated combat hack for Diablo II that locks onto targets and maintains attack cycles. | ||
| 2001-2002 | Diablo II Cube Exploit — A client-side hack to open the Horadric Cube window anywhere, potentially paving the way for item duplication exploits. | ||
| 2001-2002 | Diablo II Trade Crash Hacks — A collection of packets and patches for both executing and defending against the infamous 'Trade Crash' exploit. | ||
// Total archived entries: 5
// Status: [OK] = source available · [AR] = archived · [??] = lost to time